Condensed quick-start version of Chapter 8: Implementing an Intelligent & Autonomous Car Driving Agent using Deep Actor-Critic Algorithm discussed in the Hands-on Intelligent agents with OpenAI Gym book. The first section lists down the concepts covered and then dives straight into the code structure and elaborates on how you can train deep n-step advantage actor-critic agents in the Carla driving environment
This book will guide you through the process of implementing your own intelligent agents to solve both discrete- and continuous-valued sequential decision-making problems with all the essential building blocks to develop, debug, train, visualize, customize, and test your intelligent agent implementations in a variety of learning environments, ranging from the Mountain Car and Cart Pole problems to Atari games and CARLA – an advanced simulator for autonomous driving. If you are someone wanting to get a head start in the direction of building intelligent agents to solve problems and you are looking for a structured yet concise and hands-on approach to follow, you will enjoy this book and the code repository. The chapters in this book and the accompanying code repository is aimed at being simple to understand and easy to follow. While simple language is used everywhere possible to describe the algorithms, the core theoretical concepts including the mathematical equations are laid out with brief and intuitive explanations as they are essential for understanding the code implementation and for further modifications and tailoring by the readers.
The book begins by introducing the readers to learning based intelligent agents, environments to train these agents and the tools and frameworks necessary to implement these agents. In particular, the book concentrates on deep reinforcement learning based intelligent agents that combine deep learning and reinforcement learning. The learning environments, which define the problem to be solved or the tasks to be completed, used in the book are based on the open source, OpenAI Gym library. PyTorch is the deep learning framework used for the learning agent implementations. All the code and scripts necessary to follow the book chapter-by-chapter are made available at the following GitHub repository: Hands-On-Intelligent-Agents-With-OpenAI-Gym
Developing smart, intelligent models has now become easier than ever thanks to the extensive research into and development of newer and more efficient tools and frameworks. While the likes of Tensorflow, Keras, PyTorch and some more have ruled the roost in 2017 as the top machine learning and deep learning libraries, 2018 had promises to be even more exciting with a strong line-up of open source and enterprise tools ready to take over – or at least compete with – the current lot.
In this article, we take a look at 10 such tools and frameworks which made it big in 2018.
Good news!… Now you can start to use OpenCV on your ARM based in no time! Just download theÂ OpenCV-2.4.9-for-arm shared […]
This wiki will walk you through the process of cross compiling the latest (bleeding edge) OpenCV library with SIMD optimization […]
Qt 4.x used a platform plugin for the OpenGL ES 2 The platform plugin approach: the HW platform is expected […]
**Jpeg turbo** libjpeg-turboÂ Â is a fork of the original IJG libjpeg which uses SIMD to accelerate baseline JPEG compression and decompression. […]
Setting up an environment using chroot for developing applications for embedded targets